Graded Quiz On Graphic Design Cs4406
Question 1
What form of animation describes the motion algorithmically ?
Select one: a.Procedural animation b.Physically-b ased animation c.Keyframe animation d.Interpolation animation The correct answer is: Procedural animation
Question 2
Which o f the following is not a standard Mouse event?
Select one: a. mouseup b. mouseout c. mouseover d. mousein The correct answer is: mousein
Question 3
True/False: The animations of scenes that include complex polygons and sophisticated rendering techniques (such as Ray T racing) are efficient and can be implemented in real time.
Select one: a.True b.False The correct answer is: False
Question 4
True/False: The term used for drawing all o f the pix els on the screen once is a frame?
Select one: a.True b.False The correct answer is: True
Question 5
Shininess is controlled by a parameter called the specularity coefficient.
Select one: a.True b.False The correct answer is: True
Question 6
A bump map is a texture that stores intensity , the relative height of pixels from the viewpoint of the camera.
Select one: a.True b.False The correct answer is: True
Question 7
What form of animation is realistic but difficult to control?
Select one: a.Procedural animation b.Physically-based animation c.Keyframe animation d.Interpolation animation The correct answer is: Physically-based animation
Question 8
Both bump maps and normal maps work by modifying the normal angle, which influences how a pixel is shaded.
Select one: a.True b.False The correct answer is: True
Question 9
True/False: The term used for drawing all o f the pix els on the screen once is a frame?
Select one: a.True b.False The correct answer is: True
Question 10
Most graphics API's only w ork with the following type o f polygons.
Select one: a. Concave b. Convex c. Non-Convex d. Regular complex The correct answer is: Convex
Question 11
True/False: In the Event Handling, the graphics loop continuously initiates the rendering process.
Select one: a.True b.False The correct answer is: True
Question 12
True/False: Animation is the process o f creating a sequence o f images and presenting them so that the viewer's eye will see them as occurring in a smooth motion sequence.
Select one: a.True b.False The correct answer is: True
Question 13
This simulates a smooth surface by linear interpolation of color s and shading across triangles.
Select one:
a.Flat shading
b.Blinn–Phong shading
c.Gouraud shading
d.Vertex shading
The correct answer is: Gouraud shading
Question 14
The standard for the frames per second (FPS) for television is.
Select one: a. 30 b. 50 c. 60 d.100 The correct answer is: 30
Question 15
What is the output from this code?
1 2 3 4 |
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Select one: a.A shaded and transparent green object b.A shaded and transparent yellow object c.A shaded and nontransparent light -green object d.Nothing will be shown The correct answer is: Nothing will be shown